Sure thing, let’s dive into this. So, ever played “Lords of the Fallen”? It’s like, this game that’s been around for a while, yeah? And even though it’s not shiny new anymore, the folks at CI Games are still tinkering away at it, like a mechanic who just can’t leave his favorite car alone.
They’ve just slapped on this new patch, 2.0.13 if you’re keeping tabs, mainly to help out players who like to buddy up. You know, co-op mode. Kind of a big deal because, well, nobody likes game crashes. Just picture it: you’re deep into a boss fight and bam! The screen freezes, your controller’s vibrating angrily. Not fun.
Anyway, so back in April, they released a mega-size update, the big 2.0, full of goodies. Think shared progression in co-op, a literal jump button (yeah, you’d think that’d be standard), beefed-up combat, and a Friends Pass. Imagine being able to pull a friend into your game without them owning it. Sweet, right? That’s April for you. But they didn’t stop there.
Now, on May 9, they nudged it up to version 2.0.13. Did they roll out a whole new game? Nah. But they did sprinkle in some tweaks—stability fixes for starters. Because apparently, the game had this bug where it’d just decide to throw a fit during a multiplayer session. Oh, and something about corrupt saves in the Crucible. Talk about a headache.
And then there’s the Empyrean Key… sounds mysterious, doesn’t it? Players were having flare-ups because this key refused to sit nicely in the inventory if someone rejoined. But hey, post-patch, they say it’s all good.
Also, they smoothed out some hiccups with NPCs like Mohlu. Remember the button that’s supposed to offer “Remembrances”? Yeah, that wasn’t showing up. But they got that sorted too.
Honestly, it’s kind of nice to see CI Games giving “Lords of the Fallen” this constant TLC. They’ve been talking up the importance of player feedback, which is cool. Let’s see, October will mark two years since it launched. And rumor has it, there’s a sequel cooking. Hopefully, they keep up this patching business and keep the players smiling.
Guess we’ll just wait and see what tricks CI Games pulls next. For now, here’s to smooth co-op sessions and non-crashy gameplay! Cheers!