Okay, so I stumbled upon this thing about signing up for something called the FBC: Firebreak closed technical test. You had to go to firebreak.firstlook.gg if you wanted a shot at it, which, fun fact, is open to everyone—at least until they fill up. They said spots are limited, so if you’re the kind of person who, like, skips reading the fine print, listen up: you needed to chuck them your email and birth date. And if the universe smiled at you, they’d hit you up before May 15 with a key. Pretty standard, right?
Oh, and get this—you had to promise, pinky swear or whatever, that you wouldn’t leak any footage. Remedy, the brains behind all this, is like, “No thanks, not a marketing stunt.” It’s more of a “let’s make sure everything doesn’t implode right at the start” kind of deal. Stress testing those servers and multiplayer netcode, because, apparently, they don’t want another “Oh no, the servers are down!” scenario on launch day. Can’t blame them!
Now, here’s where it gets kinda interesting—or whatever word fits. FBC: Firebreak isn’t the usual Remedy vibe. If you’re thinking of Alan Wake 2, think again. Yeah, it’s related to Control, another one of their brainchildren. But this time, you’re not just wandering alone—you team up for missions, with some shooter stuff thrown in. And—here’s the kicker—it’s hitting Xbox Game Pass and PlayStation Plus from day one. Some bold moves there, I’d say.
Anyway, it’s like a whole new remedy cocktail that could be either genius or, who knows, a total mixed bag.