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You ever just dive headfirst into something thinking, “This is gonna be great,” but then—wham!—you hit a wall of frustration? That’s kinda what’s happening with folks playing The Elder Scrolls 4: Oblivion Remastered and its whole vampirism gig. I mean, some players thought they’d get a smooth ride like in Skyrim. Surprise, surprise! Instead, they’re tangled up in all sorts of annoyances, and some basically yelled, “Ugh, I hate this vampire nonsense!”
Now, vampires have been in Elder Scrolls forever. Total throwback here, but in 1994’s Arena, they were just foes to smack down. Then Daggerfall rolls in, and bam, you could become one! Nine different vampire bloodlines, each with their quirks. Crazy, right?
Wait—where was I? Oh yeah. Moving along, the vampirism mechanic just kept getting more user-friendly in each title, which seems like a win. But now players diving into Oblivion Remastered are feeling the burn. Literally, like sunburn. “I HATE being a vampire,” one Redditor shouted into the void, and a whole bunch of others nodded along.
Sun damage—ugh, right? So, turns out in Oblivion, being a vampire in daylight is like wearing a wool sweater on a summer day. You’re basically stuck hunting for snacks all the time to avoid extra crispy moments. And if you’re not vibing with this bloodsucking lifestyle? Better drop everything and find that cure fast.
Honestly, it’s splitting the players right down the middle. Some think this harshness makes sense. “Vampirism is a disease, not a cheat code,” someone quipped online. But hey, if you’ve danced with Skyrim’s softer version, expecting a night out under the moon doesn’t seem like too much, right?
Skyrim made being a vampire a breeze. No sun drama, and feeding feels like clicking a button next to your snoozing NPC neighbor. Talk about easy street. But anyway—where was I going with this? Ah, gamers and their eternal grumbles!