Wow. So, I stumbled upon this bit about Hideo Kojima—the guy’s like a legend, right?—and he’s chatting about how he digs smaller teams for making games.
Apparently, he was at some press event (Dexerto caught the scoop) and he was all over this game, Clair Obscur: Expedition 33. Now, here’s the kicker: the main team is just, like, 30 folks. But don’t get too excited, because the credits roll on and on with names from other companies. Outsourcing madness, basically.
Kojima mentioned he kicked things off with a tiny squad of six. Just six! Think about that for a second. He reminisced about doing it all back in the day—hands in everything. Nowadays, it’s like, if you’re running a big ship, you’ve gotta let others steer parts of it. But that’s where plans unravel sometimes, right?
Oh, and then there’s this bit about Sandfall and their 33 people, plus a dog. Yeah, a dog. Not sure what the pup does, but I picture it making coffee or something. Kojima’s all “that’s perfect” — like his dream team setup.
But hey, it’s not all roses. Creating stuff’s a beast now. Everyone’s juggling efficiency with trying to make things epic. It’s like balancing on a tightrope above a pit of creativity chaos. You feel me? Anyway, there it is. Some days, less is more. Or maybe it isn’t. Who knows.