Alright, let’s dive into this tangled mess of thoughts I had while messing around with the Cat From Hell game. Spoiler alert: I thought I’d burst with laughter, but nah. Here’s my chaotic outpouring of what went down:
So, there’s this game, right? Cat From Hell by Upscale Studios. It’s like, a Christmas cat meets chaos meets… well, let’s just say, I thought it was all set up to be a riot—cats and Christmas jingles? Perfect, right? But plot twist: it kind of flopped. Bear with me as I try to untangle why.
You’re this cat—unexpectedly gifted by Santa (poor old guy didn’t see this coming) to a house with another cat vying for the spotlight. And wow, you’re pretty much set loose to smash vases, shred those curtains you never liked, swipe Grandma’s knick-knacks… basically, go nuts. Something about this oddly felt like too much freedom? Or maybe too little sense. Who knows.
Image of the chaos-causing kitty here. Because obviously, you gotta see it.
Anyway, things kick off on Christmas night. You drop into this feline rivalry where the goal? Cause enough mayhem and get the other furball kicked out by framing him. But—and here’s the kicker—Grandma’s lurking. Always. Seriously, how many lives does she think you have? One wrong move and she’s on you, faster than a cat on catnip.
Now, swaying Grandma into thinking the other cat’s the troublemaker—sounds fun in theory, but my attempts felt like clumsy slapstick routines that didn’t quite land. Like this one time, she couldn’t get past a chair, just stood there… like forever. Guess nobody told her how chairs work.
Speaking of executions that fall flat, have you ever tried blaming someone else but it backfires hilariously? Yep, story of this game right there. I even "won" once ’cause the rival cat glitched into a couch. I mean, it’s amusing the first time. Not so much the third.
Another pic of these misadventures, ’cause visual evidence is key.
Then there’s this first-person angle which sounds cool, till you realize you have less room to maneuver than a sardine in a can. Field of view? More like field of “wait, what did I just knock over?” And the graphics? Nostalgic at best—or maybe I just didn’t wipe my glasses. Remember those PlayStation 2 days? Yeah, this game seems stuck there, bless it.
Audio-wise, except for that catchy main tune, the rest is, uh, forgettable? Grandma sounds like she’s talking through an old radio—did they record her lines in a tin can? Honest question.
Oh, and no Platinum trophy. Weird. Budget games usually have those, right? Maybe I’m off-base. You can snag some trophies, but… meh. There’s a Sandbox Mode where it’s just you and Grandma. If you’re into that sort of thing. Also, there’s a Trophy Guide out there—reads like an instruction manual for chaos aficionados.
Visual of the hilarious level of outdated graphics.
I jumped into this expecting some major holiday distraction. But what unfolded was a tangled mess, just barely keeping it together. The whole "frame the other cat and laugh" vibe? Yeah, fizzled out pretty quick. Unreliable mechanics make this feel more like a must-do chore. Even at its pocket-change price on PS5, I found myself, well, recommending it to no one really.
Remember, it’s just one chaotic opinion. I tried, but I guess even a fun premise can’t save a game if it’s wobbling on loose strings.
My disclaimer is here ’cause y’know, etiquette.