Nintendo Switch 2 might soon have game cartridges that come in different storage sizes. Right now, developers are stuck with a single size—64 GB—for physical games. Sounds limiting, doesn’t it?
What’s not obvious at first is how this one-size-fits-all approach messes with developers. I mean, 64 GB can be overkill for some games, right? So logically, many studios are using those game-key cards instead. Yeah, they’re those annoying little cards that hold no actual game data—just a license to download the game. Fans are pretty mad about this, and honestly, who can blame them?
—Okay, quick tidbit!—there’s a possibility on the horizon. Macronix, the Taiwanese company that handles Nintendo’s cartridge production, kind of hinted that more storage sizes are coming. A Twitter dude, SuperMetalDave64, stumbled on this info (leave it to the internet to find the good stuff). Apparently, they’ll use a fancy combo of in-house and outsourced tech to bring variations in cartridge storage. Almost like the original Switch had, if you remember.
This glimmer of hope—I guess you could call it—might just stop developers from relying solely on game-key cards. It’s like, developers might actually start putting the real game data on these cards eventually. Since fans haven’t exactly embraced game-key cards, maybe this could turn the tide?
Also, funny tidbit? Nintendo’s aware of the backlash. Apparently, they’re all over the place with surveys trying to figure out what their fans really think about these game-key cards. Maybe too little too late, or maybe they’re just testing the waters for the future. Who knows?
Switch 2’s brought some new fun stuff to the table, but the game-key card drama? Total misstep if you ask me. But hey, at least there’s a chance for change with these new storage possibilities. It keeps things interesting, doesn’t it? Here’s hoping they sort it out soon.