Okay, so let’s dive into this whole thing about video game prices with Yoshida. You know, you ever just have that moment where you’re like, “Whoa, when did everything get so expensive?” I guess Yoshida is kinda on that train, chatting about how games might actually deserve that hefty $70 or $80 tag now. It’s like, maybe I’m just nostalgic, but weren’t things cheaper back in the day? Whatever.
Anyway, he was talking to this Critical Hits Games channel—seriously though, where do people even find these channels?—and mentioned that these price jumps should’ve maybe happened a while back. Like, isn’t it weird how some stuff shot up in price ages ago, but games kinda hung back, chilling at the same price for years? What’s up with that?
He had this whole bit about not all games needing the same price. Like, duh. That one indie game you love? Probably shouldn’t cost as much as the latest blockbuster. Each game brings its own vibe, its own budget. Makes sense if you think about it—like comparing apples to… dragon fruit? I don’t know, you get what I mean.
Yoshida kept going, saying for those epic games, shelling out $70 or $80 is pretty much like finding a twenty in your jeans you forgot about. Total score, right? When you compare it to, I dunno, concert tickets or a fancy dinner—those things disappear in a blink, but a game? Man, it sticks around, your ticket to a whole new world for hours.
As for complaints, well, he reckons as long as you’re smart about where you toss your cash, it’s all good. Pick your battles, folks. Spend wisely, and you shouldn’t have much to gripe about. Or maybe you still will. Who knows.