So, yeah, massive spoilers if you haven’t played Reckoning yet. Seriously, turn back now. Alright? Let’s dive in. BO6 Zombies’ Reckoning map marks the end for the game’s Zombies saga. And wow, it mostly delivered! I mean, you get some crazy lore reveals – like, who knew the mode’s announcer had such a backstory? And Grey’s reaction to what happened to Samantha? Chilling. The map design? Fresh as a daisy, though I’ll admit there are some hiccups. Panos’ storyline feels way too rushed, and the Gorgofex Wonder Weapon? Kind of a letdown in terms of power. But then, those boss battles? Classic! It’s like one big rollercoaster, depending on which track you’re on – and trust me, people have some opinions.
So, here’s the kicker: choose your path and either SAM or Richtofen takes the crown. If SAM’s your pick, you’re taking down a mech-suited Richtofen who, tragically, can’t save his family. SAM gets her human form back and – surprise – seems to keep her powers. Richtofen’s ending? Way happier – bye-bye crazy AI, and hello family reunion. But that’s not where the debates start. Nope, it’s the post-credit scenes. New versions of the original four characters come lurking from the shadows to greet the Terminus crew. Instead of sparking that usual anticipation, it left me kind of… meh? Compare it to Origins’ or Terminus’ cliffhangers, and it felt like a damp squib.
Thinking back, the Aether saga was all sorts of bonkers, and I loved every darn minute of it. The endless YouTube dives into fan theories, piecing together stories from map radios – pure nostalgia. And the community spirit? Unmatched. But come BO4, it all wrapped up – kind of messily, if you ask me? The Great War map, that promised fight with Dr. Monty, some last hurrah with our beloved classic heroes – all just poof, gone. Big bummer. Now they’re trying to dig it up and rewrite stuff, and personally? Not thrilled. Think of it as trying to reboot your favorite series only to find out they axed the best character. Ouch.
Rewriting BO4’s Ending – Why Though?
Sure, Black Ops 4 dropped the epic outro animations by the time Tag Der Toten rolled around, but it still packed an emotional punch. You find out Richtofen was keeping everyone on a doomed loop since BO3. The only way for the threat to vamoose was for Primis and Ultimis to bite the bullet – metaphorically and literally. So, Nikolai? He does it himself. The impact from those campfire chats, Sam putting down Nikolai, and Sam and Eddie stepping into a fresh universe – it’s heartbreaking! We all thought that’s it. Final goodbyes. Tears. Emotional rollercoaster. But now? Feels like they’re toying with us.
Nostalgia, ah yes. CoD’s guilty pleasure, right? Bring back Nuketown for the umpteenth time, resurrect the Wonder Weapons, slap a nostalgic theme on the Prestige system in BO6 – and folks, including me sometimes, eat it up. But recycling the iconic crew without even a proper backstory seems like they’re overplaying the nostalgia card. It’s like Nikolai’s sacrifice meant zilch. Treyarch has some serious explaining ahead if they want the old gang back for BO7, and honestly, I’m skeptical.
BO7 Zombies and the Need for New Ideas
Treyarch could have gone all-in with the Chaos narrative. Remember Ancient Evil’s cliffhanger? There’s so much potential there! Or, bring Scarlett and the team back – no weirder than reviving the OG crew, honestly. Even fleshing out the Terminus crew could be fun – Carver certainly needs it. But hey, when you’ve got legendary characters to bank on, why bother? It looks like Weaver and the cast will be back doing their thing, sidelined again. Admittedly, the fandom’s thrilled with this trip down memory lane. And while they’re my fave too, I wished they’d let them rest and craft fresh content instead. Right now, it’s almost like Robert Downey Jr. reprising an unexpected role in the MCU – feels desperate. And what’s next, another cycle with new versions of the classics? Exhausting!
The Dark Aether story seemed to be taking risks. Very few callbacks, a lot of new faces. It finally felt like Treyarch was steering the storyline to new heights when they hit the nostalgia brakes. Luckily, Tom Henderson says BO7’s map lineup is impressive. Nuked New York City? Sign me up! Just hoping the storyline doesn’t get lost in all this flashback frenzy. Been a Zombies fan for ages; the story intertwined with gameplay was everything. Now? I might end up just hunting new Easter eggs while ignoring the whole plot.