Here’s a bizarre thought: you know that Holtzman Amplifier in Dune: Awakening? Oh man, it’s a wild goose chase. The game hands you this non-essential contract, “Wrecking Crew”—sounds simple, right? Yeah, well, think again.
So here’s the kicker: the Amplifier’s in this crate that’s cleverly hidden. It’s like, no obvious signs screaming, “Hey, loot me!” Just, I don’t know, a box sitting there acting all normal. Ever miss the forest for the trees? That’s kinda it.
Now, about finding this elusive Amplifier—oh boy. Strap in, because it’s not a straight road. The contract blabs about the Alcyon wreck but leaves you hanging with zero markers. Just vibes, I guess. Those containers, the usual ones glow green, but not this tricky character. Nope.
Here’s the scoop: bulldoze through the Alcyon entry, then hunt for this back corner staircase. Up you go, to this room where—get this—a hologram is just chilling. It’s all “What’s up?” to the planets. Crates are over to the left. Fish around and bingo—there’s your Amplifier, plus some Solari. Sweet deal.
But the quest tracker? Oh, that lovely piece of work. It doesn’t care. Keeps pretending you didn’t find the Amplifier. Annoying? Yup. But who cares, as long as you’ve nabbed it, you’re golden.
While you’re wrecking the “Wreck of the Alcyon,” maybe clear out the whole ship? Lots of goodies to dig up, and whacking some scavengers is bonus points. Plus, hey, blood for your purifier—doesn’t sound sketchy at all.
Once you’ve had your fun, head over to Griffin Trading Post. Don’t dawdle. Dump those items at the contract terminal, and voilà—350 XP and 2,000 Solari. Not going to make you rich but, hey, more contracts unlock. Easy finds, fast cash.
And remember, spend your loot wisely. Plant fiber, welding wire—grab them at the trading post if scavenging isn’t your scene. Your reward money’s got places to be.