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Review of ‘Zombie Army VR’ – Arcade Zombie-Slaying Done (Almost) Right

by GlitchNews
June 11, 2025
in Virtual Reality
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Okay, so get this. Zombie Army VR is this new thing, and it’s like, all about shooting Nazi zombies but in VR. Sounds wild, right? It’s on all the big VR headsets, giving us that classic arcade vibe. You get these wicked WWII guns, and yeah, it’s got this creepy neon vibe going on. But like, does it really shake off its old screen roots? Kinda, but not really.

### A Quick Rundown

First off, who’s behind this madness? Rebellion Games and Xtended Realities, that’s who! And they’ve dropped it on the Quest, SteamVR, and PSVR 2. Released on June 12th, 2025, and bam, $30 for your zombie-slaying pleasure.

### What’s the Deal?

So, you’re in the elite ‘Deadhunter’ squad. There’s this dude Hermann Wolff, looking for his kid in Nuremberg. But let’s be real, the story’s thin. It’s more like, “See zombie, unload a clip.”

You can totally zone out on the story if you want. It’s like they say in the loading screens or something. You’re replaying campaigns, hitting the co-op with a buddy — or maybe not. No co-op review here, just imagining having a friend with a killer machine gun. That’d be sweet, right?

### Gun Galore

Holy cow, there are tons of guns! From submachine guns to rifles to pistols — both Axis and Allies stuff. Oh, and grenades, mines, TNT! Blowing up zombies has never been this… let’s say therapeutic?

But here’s a funny bit — you can chuck grenades like you’re in a real war or just hit a button like you’re chilling with a controller. Weird, huh? I figured, why so easy? Maybe it’s because the game wants to keep that arcade charm, or maybe, just maybe, because it knows not everyone wants to play fetch with grenades.

### Level Up… Kinda

You get workbenches in starting zones — sounds official, right? Tweak your guns, make them match the game’s ever-growing challenge. Earn those upgrades by acing gun ranges or finding stuff in the levels. But, meh, nothing crazy. More like longer mags and slightly stabler shots.

The melee stuff’s just for when you run low on ammo or when you fancy breaking a zombie’s head with a hammer. But you can’t holster it though, huh.

### Zombie Madness

Then there are the zombies. They clip through each other sometimes, go figure. But they’re kinda fun! From your usual walkers to MP44-shooting ones, they’re all here. But, where’s my massive wave of zombies? It’s like the game’s shy or something. No big crazy reveals, just regular zombies with a boss or two thrown in.

### Immersion – Sorta

It kinda wants to be a real VR thing, you know? Reloading’s got that feel to it. But with a million zombies on your tail, uh, not so much. Switched to automatic reloading. Don’t judge me. Makes life easier, okay?

Anyway, Quest 3 looked decent. You got your wine bottles and German posters lying around. A mix of history and chaos? Sure. Though item interaction’s a bit off — force-grabbing items like Jedi much?

### How’s It Feel?

Comfort level? Not bad. Got your standard movement options. But those kill cams? Whoa. They sling you across maps sometimes. Messes with your head — like a roller coaster you didn’t sign up for. Most of it’s okay though. Even lets you choose if you’re chilling on the couch or standing up.

So yeah, that’s Zombie Army VR. A chaotic mess of fun with a few quirks to keep it interesting. Give it a whirl, if zombies and VR are your thing. Or if you just need an escape from reality — that’s cool too.

Tags: ReviewArcadeZombieArmyZombieSlaying
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