Earlier today, the Elden Ring Nightreign servers took a little nap. Well, not really—just some maintenance, but it felt like forever. They were prepping for this new patch, 1.01.2, and lemme tell ya, it’s a tiny one. Like, blink and you might miss it. Anyway, they threw in some bug fixes and a couple of nerfs.
Now, some of these changes, you might not have even noticed. Or maybe you did and thought, “Huh, that’s new.” Who knows? The patch follows the one from last week, which was, honestly, more exciting. This one’s really just about balancing out some things.
First bug: there was this whole “Add Magic/Lightning/Holy to Weapon” thing going on with bows. Made them way stronger than they should have been. Kinda funny how everyone suddenly loved bows, huh? But yeah, it’s fixed now.
Another tweak they made is with non-direct attacks—you know, those sneaky ones using weapon skills that somehow gained superpowers? Yeah, not supposed to happen. So, that’s been sorted too.
Elsewhere in this chaos, they fixed some passive effects, so now you might actually find cool weapons in chests again. And for those hunting down the Demon Merchant in Limveld, good news: the merchant’s gonna be around when you need him. Finally, right?
There’s more, but let’s not bore each other with every little detail. Basically, Libra’s been up to some antics again, and they’ve worked on making things more stable—unless you’re fighting Adel, Baron of Night. Then, well, good luck. Wormface still has this nasty grab move, but you’ll live… probably.
The devs did admit there might still be some gremlins causing trouble but are on it, apparently. So, fingers crossed. And if you’re still scratching your head over that super rare item, don’t worry. Our guide’s always there, unlike these pesky servers. Dive in whenever you’re ready.